Definition in file Object3DGrid.h.
#include "Object3DMeshVirtual.h"
#include "PackFloatByte_Limits.h"
#include "PackDynamicType.h"
#include "PackLong_WithLimits.h"
#include "PackULong_Flags.h"
#include "PackTreeCell.h"
Go to the source code of this file.
Classes | |
class | Object3DGrid |
Define an object with a list of vertex and polygons. More... |
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