GetRenderFlags() | OGLMachine::OGLInternalTexture | [virtual] |
m_ActiveLayerFlag | OGLMachine::OGLInternalTexture | |
m_BaseColorRGBA | OGLMachine::OGLInternalTexture | |
m_depthRenderBuffer | OGLMachine::OGLInternalTexture | |
m_flags | OGLMachine::OGLInternalTexture | |
m_frameBuffer | OGLMachine::OGLInternalTexture | |
m_Layer | OGLMachine::OGLInternalTexture | |
m_MaxNumberOfLayer | OGLMachine::OGLInternalTexture | [static] |
OGLInternalTexture(void) | OGLMachine::OGLInternalTexture | |
SetBaseColor(float _rgba[4]) | OGLMachine::OGLInternalTexture | [virtual] |
SetImageBitmap(TextureImageLayerEnum _layerToSet, const unsigned char *_pByteChunk, unsigned int _pixelByteDepth, unsigned int _pixelWidth, unsigned int _pixelHeight) | OGLMachine::OGLInternalTexture | [virtual] |
SetRenderFlags(unsigned int _flags) | OGLMachine::OGLInternalTexture | [virtual] |
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