Definition in file VirtualMedia.h.
#include "BaseObject.h"
#include "VirtualMachine.h"
Go to the source code of this file.
Classes | |
class | VirtualMedia |
Base model for all class that plays a suit of animations and/or sounds. You should extend ProcessMedia() for animations, and ProcessSoundInterupt() for sounds, in any way. This example extends a VirtualMedia and plays it. Note this class is not registered to BaseContext by default. you got to register it or not, according to your needs. Thus, it got to be registered first if you use inherited classes. ( through BaseContext::RegisterClassList() ) Also note that VirtualMedia::ProcessSoundInterupt() manages the sound registration to the machine itself. More... |
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