Definition in file Texture3D.h.
#include "BaseObject.h"
#include "PackObjectReference.h"
#include "PackULong_Flags.h"
#include "VirtualMachine.h"
#include "PackDynamicFloat.h"
Go to the source code of this file.
Classes | |
| class | Texture3D |
| Manages a texture in order to render 3D objects. More... | |
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