Definition in file Object3DScene.h.
#include "PackDynamicFloat.h"
#include "Object3DVirtual.h"
#include "VirtualEquation.h"
#include "PackTreeCell.h"
#include "PackULong_Enums.h"
#include "PackList.h"
#include "PackLong_WithLimits.h"
Go to the source code of this file.
Classes | |
| class | Object3DScene |
| Base class for all class that stands for a 3D Scene, which means an ensemble of Object3DVirtual, as a Object3DVirtual. It should look like an Object list, and some cinematic informations about how they move. More... | |
| class | Object3DScene::ChannelModifier |
| Nested class that describes a reference to Object3DVirtual, used as element in the list. More... | |
| class | Object3DScene::Object3DReference |
| Nested class that describes a reference to Object3DVirtual, used as element in the list. More... | |
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