Classes | |
class | EquationGamma |
Color calibration equation, first made to calibrate colors images with Image RGBA Mixer. You can use this equation to calibrate brightness and contrast for example. It does an equation of the shape: Result.X=func(Input.X). More... | |
class | EquationList |
Able to compute an equation according to a list of operators. More... | |
class | EquationSinus3D |
DEPRECATED. More... | |
class | EquationSoundSignal |
Return the Machine's Sound signal output as an equation: Returns the machine's current stereo sound curve. You can define which terms of the result are affected. The length curve definition may vary, but is scaled along [0,1] by Input.X (see Equation List). More... | |
class | EquationSpline_X |
Spline function for X. More... | |
class | EquationSpline_XY |
Spline function for XY. More... | |
class | EquationSpline_XYZ |
Spline function for XYZ. More... | |
class | VirtualEquation |
virtual class Defining an equation of the form: result = func(x,y,z,time) More... | |
class | VirtualEquationSpline |
Spline function virtual model, with no defined dimension depth. More... | |
Functions | |
void | RegisterLibMath (BaseContext *_pContext) |
Register LibMath classes to a context, with BaseContext::RegisterClassList(). |
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Register LibMath classes to a context, with BaseContext::RegisterClassList().
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