VedaMachineDreamcast::_translucentMeshToRender Struct Reference

List of all members.

Detailed Description

32b aligned !!!

Definition at line 604 of file VedaMachineDreamcast.h.

Public Attributes

matrix_t m_matrix
DCInternalObject3DBufferm_pObject
unsigned int m_GLTextureHandler
unsigned int m_renderFlags
 4
unsigned int m_IsEnvironment
 4
float m_rgba [4]
 16b. color and alpha, may be transparent:
float m_fov
float m_near
float m_far
float m_dummy [5]


Member Data Documentation

unsigned int m_IsEnvironment
 

4

Definition at line 615 of file VedaMachineDreamcast.h.

unsigned int m_renderFlags
 

4

Definition at line 613 of file VedaMachineDreamcast.h.

float m_rgba[4]
 

16b. color and alpha, may be transparent:

Definition at line 617 of file VedaMachineDreamcast.h.


The documentation for this struct was generated from the following file:
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