ActivateScreen(RenderScreen *_pToActivate) | OGLMachineWinDxSound | [protected] |
bOb3D_VertexNormal enum value | VirtualMachine | |
bOb3D_VertexRGBA enum value | VirtualMachine | |
bOb3D_VertexUVMapping enum value | VirtualMachine | |
VirtualMachine::DeleteObject3DBuffer(InternalObject3DBuffer **_ppBufferToDestroy)=0 | VirtualMachine | [pure virtual] |
DeleteTexture(InternalTexture **_ppTextureToDestroy) | OGLMachine | [virtual] |
VirtualMachine::DeleteTexture(InternalTexture **_ppTextureToDestroy)=0 | VirtualMachine | [pure virtual] |
DeleteViewPort(InternalViewPort **_ppViewPortToDestroy) | OGLMachine | [virtual] |
VirtualMachine::DeleteViewPort(InternalViewPort **_ppViewPortToDestroy)=0 | VirtualMachine | [pure virtual] |
eMachineLocalization enum name | VirtualMachine | |
eMachineLocalization_English enum value | VirtualMachine | |
eMachineLocalization_French enum value | VirtualMachine | |
eMachineLocalization_German enum value | VirtualMachine | |
eMachineLocalization_Italian enum value | VirtualMachine | |
eMachineLocalization_LocalisationNotImplemented enum value | VirtualMachine | |
eMachineLocalization_Polish enum value | VirtualMachine | |
eMachineLocalization_Portuguese enum value | VirtualMachine | |
eMachineLocalization_SpanishCastellano enum value | VirtualMachine | |
EnableMediaSound(SoundInterface *_pNoisyObject, bool _enable=true) | OGLMachineWinDxSound | [virtual] |
OGLMachine::EnableMediaSound(SoundInterface *_pNoisyObject, bool _enable=true) | VirtualMachine | [virtual] |
eVMResult enum name | VirtualMachine | |
FileRequester(const char *_pDisplayString, char *_pResultFileName, unsigned int _nameMaxLength) | OGLMachineWinDxSound | [virtual] |
GetCurrentSoundBufferImage(float **const _ppSoundBuffer, unsigned int *_pLength) const | OGLMachineWinDxSound | [virtual] |
GetCurrentWorldLocalizationEnum() | OGLMachineWinDxSound | [virtual] |
GetDefaultViewPort() | VirtualMachine | [inline] |
GetPlayFrequency() | OGLMachineWinDxSound | [virtual] |
GetQuitMessage() | VirtualMachine | [inline] |
GetSoundVolume() | OGLMachineWinDxSound | [virtual] |
glActiveTextureARB | OGLMachine | [static] |
glBindFramebufferEXT | OGLMachine | [static] |
glBindRenderbufferEXT | OGLMachine | [static] |
glClientActiveTextureARB | OGLMachine | [static] |
glDeleteFramebuffersEXT | OGLMachine | [static] |
glDeleteRenderbuffersEXT | OGLMachine | [static] |
glFramebufferRenderbufferEXT | OGLMachine | [static] |
glFramebufferTexture2DEXT | OGLMachine | [static] |
glGenFramebuffersEXT | OGLMachine | [static] |
glGenRenderbuffersEXT | OGLMachine | [static] |
glRenderbufferStorageEXT | OGLMachine | [static] |
InitLocalization() | OGLMachineWinDxSound | [protected] |
InitMachine() | OGLMachineWinDxSound | [virtual] |
InternalObject3DBuffer_InitBit enum name | VirtualMachine | |
LoadFile(const char *_pFilePath, unsigned int _pFileStart, unsigned int &_LoadByteLength, unsigned int _maximumSizeLoad=0xffffffff) | OGLMachineWinDxSound | [virtual] |
m_active | OGLMachineWinDxSound | [protected] |
m_AskSwitchScreen | OGLMachineWinDxSound | [protected] |
m_d32InvPrimaryFreq | OGLMachineWinDxSound | [protected, static] |
m_DC | OGLMachineWinDxSound | [protected] |
m_dwDSBufferSize | OGLMachineWinDxSound | [protected, static] |
m_dwNextWriteOffset | OGLMachineWinDxSound | [protected, static] |
m_dwNotifyThreadID | OGLMachineWinDxSound | [protected, static] |
m_dwPrimaryFreq | OGLMachineWinDxSound | [protected, static] |
m_FullScreen | OGLMachineWinDxSound | [protected] |
m_Height | OGLMachineWinDxSound | [protected] |
m_hInstance | OGLMachineWinDxSound | [protected] |
m_hRC | OGLMachineWinDxSound | [protected] |
m_hWnd | OGLMachineWinDxSound | [protected] |
m_LastInstance | OGLMachineWinDxSound | [protected, static] |
m_LastSoundBufferLength | OGLMachineWinDxSound | [protected, static] |
m_LastStartPlayTime_SecondFrac | OGLMachineWinDxSound | [protected] |
m_LastStartPlayTime_SecondUnit | OGLMachineWinDxSound | [protected] |
m_MachineIsLockedForSoundManagement | OGLMachineWinDxSound | [protected, static] |
m_MachineIsLockedForSoundUpdate | OGLMachineWinDxSound | [protected, static] |
m_MachineLocalization | OGLMachineWinDxSound | [protected] |
m_NumberOfMachine | OGLMachineWinDxSound | [protected, static] |
m_OGLClassIsRegistered | OGLMachineWinDxSound | [protected, static] |
m_pCurrentScreen | OGLMachineWinDxSound | [protected] |
m_pDefaultViewPort | VirtualMachine | [protected] |
m_pFirstMachine | OGLMachineWinDxSound | [protected, static] |
m_pFirstSoundObject | VirtualMachine | [protected] |
m_pMachineTitle | OGLMachineWinDxSound | [protected] |
m_pNextMachine | OGLMachineWinDxSound | [protected] |
m_pSoundManager | OGLMachineWinDxSound | [protected, static] |
m_pStaticSoundBuffer | OGLMachineWinDxSound | [protected, static] |
m_pStaticSoundBuffer2 | OGLMachineWinDxSound | [protected, static] |
m_QuitMessage | VirtualMachine | [protected] |
m_RenderObjectExtension | OGLMachine | [static] |
m_SoundVolume | OGLMachineWinDxSound | [protected] |
m_ThreadIsAlive | OGLMachineWinDxSound | [protected, static] |
m_TotalPlaySize | OGLMachineWinDxSound | [protected] |
m_Width | OGLMachineWinDxSound | [protected] |
m_WindowScreen | OGLMachineWinDxSound | [protected] |
NewObject3DBuffer(InternalObject3DBuffer **_ppVertexAndPolygonBufferOut, unsigned int _maxNbVertex, unsigned int _maxNbTriangle, unsigned int _extraMemberFlags) | OGLMachine | [virtual] |
VirtualMachine::NewObject3DBuffer(InternalObject3DBuffer **_ppVertexAndPolygonBufferOut, unsigned int _maxNbVertex, unsigned int _maxNbTriangle, unsigned int _extraMemberFlags)=0 | VirtualMachine | [pure virtual] |
NewTexture(InternalTexture **_ppTextureOut) | OGLMachine | [virtual] |
VirtualMachine::NewTexture(InternalTexture **_ppTextureOut)=0 | VirtualMachine | [pure virtual] |
NewViewPortChild(InternalViewPort **_ppViewPortOut, InternalViewPort *_pFatherViewPort=0L) | OGLMachine | [virtual] |
VirtualMachine::NewViewPortChild(InternalViewPort **_ppViewPortOut, InternalViewPort *_pFatherViewPort=0L)=0 | VirtualMachine | [pure virtual] |
NewViewPortOnTexture(InternalViewPort **_ppViewPortOut, InternalTexture *_pRootTexture, unsigned int _np2PixelWidth, unsigned int _np2PixelHeight, InternalTexture::TextureImageLayerEnum _layerToAffect) | OGLMachine | [virtual] |
VirtualMachine::NewViewPortOnTexture(InternalViewPort **_ppViewPortOut, InternalTexture *_pRootTexture, unsigned int _np2PixelWidth, unsigned int _np2PixelHeight, InternalTexture::TextureImageLayerEnum _layerToAffect)=0 | VirtualMachine | [pure virtual] |
OGLMachine(void) | OGLMachine | |
OGLMachineWinDxSound(void) | OGLMachineWinDxSound | |
ProcessInterface() | OGLMachineWinDxSound | [virtual] |
SaveFile(const char *_pFilePath, const char *_chunkToWrite, unsigned int _ChunkLength, bool _append=false) | OGLMachineWinDxSound | [virtual] |
SetSoundCurrentTime(int _seconds, unsigned int _fraction) | OGLMachineWinDxSound | [virtual] |
SetSoundVolume(float _newVolumeValue) | OGLMachineWinDxSound | [virtual] |
ShutTheFuckUp() | VirtualMachine | [virtual] |
Sleep(unsigned int _milliseconds) | OGLMachineWinDxSound | [virtual] |
SoundExit() | OGLMachineWinDxSound | [protected] |
SoundInit(HWND _window) | OGLMachineWinDxSound | [protected] |
SwapMainScreenBuffer() | OGLMachineWinDxSound | [virtual] |
UpdateCircularSoundBuffer() | OGLMachineWinDxSound | [static] |
VirtualMachine(void) | VirtualMachine | |
vmr_FAILED enum value | VirtualMachine | |
vmr_OK enum value | VirtualMachine | |
~OGLMachine(void) | OGLMachine | [virtual] |
~OGLMachineWinDxSound(void) | OGLMachineWinDxSound | [virtual] |
~VirtualMachine(void) | VirtualMachine | [virtual] |