Object3DLWOResource::LayerObject Class Reference

#include <Object3DLWOResource.h>

List of all members.


Detailed Description

private use.

Definition at line 88 of file Object3DLWOResource.h.

Public Attributes

VirtualMachine::InternalObject3DBufferm_pObject3DBuffer
 the hardwareAbstracted vertex buffer for this object:
unsigned int m_NumberOfTextureLayer
 each layer have 1 or more texture used.
sSortedTriangleSurfacem_pSurfaceSortedTriangleListIndex
 base of texture layer, with triangle offset on the triangle list:


Member Data Documentation

unsigned int m_NumberOfTextureLayer
 

each layer have 1 or more texture used.

Definition at line 92 of file Object3DLWOResource.h.

VirtualMachine::InternalObject3DBuffer* m_pObject3DBuffer
 

the hardwareAbstracted vertex buffer for this object:

Definition at line 90 of file Object3DLWOResource.h.

sSortedTriangleSurface* m_pSurfaceSortedTriangleListIndex
 

base of texture layer, with triangle offset on the triangle list:

Definition at line 94 of file Object3DLWOResource.h.


The documentation for this class was generated from the following file:
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