Veda/PackFloatByte_Limits.h File Reference


Detailed Description

This file applies the GNU LESSER GENERAL PUBLIC LICENSE Version 2.1 , read file COPYING.

Author:
victorien ferry & www.m4nkind.com

Definition in file PackFloatByte_Limits.h.

#include "PackFloat.h"

Go to the source code of this file.

Classes

class  PackFloatByte_Limits
 manage a float value, but serialize it in 1 byte, where the 256 value domain is scaled between 2 float given at inition. default ends are:[ 0.0f , 1.0f [ More...

Defines

#define REGISTER_MEMBER_PACKFLOATBYTE_LIMITS(_object, _MemberName, _DefaultVal, _min, _max)
 This macro is used to register a serializable member in a class constructor. For editable mode, it uses _MemberName to explicit the use of the member, in order to display it in a GUI for example.
#define REGISTER_MEMBER_PACKFLOATBYTE_0_1(_object, _MemberName, _DefaultVal)


Define Documentation

#define REGISTER_MEMBER_PACKFLOATBYTE_LIMITS _object,
_MemberName,
_DefaultVal,
_min,
_max   ) 
 

Value:

RegisterSerializableMember(_object);\
_object.SetMemberName( _MemberName );\
_object.SetMinMax( _min , _max );\
_object.Set(_DefaultVal); \
_object.Set(1,_DefaultVal); \
_object.Set(2,_DefaultVal);
This macro is used to register a serializable member in a class constructor. For editable mode, it uses _MemberName to explicit the use of the member, in order to display it in a GUI for example.

Definition at line 125 of file PackFloatByte_Limits.h.


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