#include <BaseObject.h>
Definition at line 190 of file BaseObject.h.
Public Attributes | |
| const CreatorCallBackFunction | m_NewMethod |
| static NewObject() method. this is then used by the BaseContext factory to create objects. | |
| const char * | m_ClassName |
| serialized class name. Each extended class have to take a different name. This is used by the context serialization to identify a class. | |
| const ClassDescription * | m_SuperClassDescription |
| static super class name. used to identify the class in the implementation hierarchy. | |
| const char * | m_CPlusPlusClassName |
| when editable, knows their C++ exact class name: | |
| const char * | m_DefaultObjectName |
| when editable, object has a default base name: | |
| const char * | m_DisplayClassName |
| when editable, a class got a display name for GUIs. | |
| const char * | m_ClassHelpDescription |
| when editable, a class got a help descriptor chain: | |
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when editable, a class got a help descriptor chain:
Definition at line 207 of file BaseObject.h. Referenced by ClassNode::GetClassHelpDescription(). |
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serialized class name. Each extended class have to take a different name. This is used by the context serialization to identify a class.
Definition at line 196 of file BaseObject.h. |
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when editable, knows their C++ exact class name:
Definition at line 201 of file BaseObject.h. |
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when editable, object has a default base name:
Definition at line 203 of file BaseObject.h. Referenced by ClassNode::GetDefaultObjectName(). |
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when editable, a class got a display name for GUIs.
Definition at line 205 of file BaseObject.h. Referenced by ClassNode::GetDisplayClassName(). |
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static NewObject() method. this is then used by the BaseContext factory to create objects.
Definition at line 194 of file BaseObject.h. Referenced by ClassNode::IsAbstract(). |
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static super class name. used to identify the class in the implementation hierarchy.
Definition at line 198 of file BaseObject.h. |
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