#include <InterfacePrefObject.h>
Inherits PackStruct.
Definition at line 369 of file InterfacePrefObject.h.
Public Types | |
enum | eVedaUpdate { eVedaUpdate_NoUpdate = 0, eVedaUpdate_MemberIsGoingToChange, eVedaUpdate_MemberChanged, eVedaUpdate_MemberChangedBecauseOfUndo, eVedaUpdate_MemberDestroyed, eVedaUpdate_ObjectNew, eVedaUpdate_ObjectDestroyed, eVedaUpdate_ObjectReCreated, eVedaUpdate_ObjectClosed, eVedaUpdate_NewRegisteredClass } |
enum used by BaseContext::NotifyObjectChange() to describe the notification meaning. Used by interfaces to monitor a context. More... | |
Public Member Functions | |
Edited (void) | |
virtual const unsigned char * | Serialize_In (const unsigned char *_pDescriptionChunk) |
Read the object description from a byte chunk. Could crash if chunk not valid. | |
virtual unsigned int | GetSerializedDescriptionSize (void) |
get the size of the whole byte chunk that will be written by Serialize_Out(). | |
virtual unsigned char * | Serialize_Out (unsigned char *_pDescriptionChunkToFill) |
write the Current object definition to a Chunk using private packed types, recursively. | |
virtual void | SetObjectThatManagesThis (BaseObject *_pManager) |
The Object this one belong to as a member. Should only be used at init. | |
virtual const char * | GetClassID () const |
Each BaseType's inherited classes must explicit an ID for their class, or let use one of the super class at least through this virtual method. This is needed by GUIs to detect the types of each sub-members, and shape an interface for each Object according to their member list. | |
virtual const char * | ValueToString () |
convert the value of this object to an explicit string. The object manages the string privately, so just read it or copy it. the string would be destroyed with the objects, and changed when using Set() methods. Note: this is not virtual, but each class can manage m_pValueString or not. | |
virtual Cell * | AddElement (int _indexWhereToInsert=-1, BaseType *_pObjectToAdd=0L) |
Add a new element, at the given index. | |
BaseType * | Get (unsigned int _index) |
get an element at a given index. | |
virtual void | DeleteElement (unsigned int _index) |
delete an element at a given object of the cell to destroy. does not destroy the object. | |
Cell * | GetFirstCell () const |
FirstCell or null if empty. | |
Cell * | GetLastCell () const |
the Last Cell or null if empty | |
unsigned int | GetNumberOfCell () const |
return the number of cell. | |
void | DeleteAllElements (void) |
close and destroy the whole list. | |
virtual unsigned int | WriteFile (const char *_pFileName) |
write a serialized form, using GetSerializedDescriptionSize() and Serialize_Out(). | |
virtual unsigned int | ReadFile (const char *_pFileName) |
Try to read a serialized form, using Serialize_In(). | |
void | SetMemberName (const char *_MemberName) |
Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() returning NULL should not be edited by an interface or undo-managed. Use REGISTER_MEMBER macros family: it registers the members and use SetMemberName() automatically (or not, according to the compilation mode). | |
const char * | GetMemberName () const |
Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() to NULL should not be edited by an interface or undo-managed. set with SetMemberName(). | |
void | SetMemberInfo (const char *_MemberInfo) |
Explicits the use of an object when used as a class member. It should explain what the member does for the object. It exists only in editable mode,and can be used by any GUI. Don't use html tags , only \n are allowed. Use REGISTER_MEMBER_INFO macro after the REGISTER_MEMBER macro in the constructors. It can be left NULL. | |
const char * | GetMemberInfo () const |
Explicits the use of an object when used as a class member. It exists only in editable mode and can be used by any GUI. It should explain what the member does for the object. | |
BaseObject * | GetObjectThatManagesThis () |
If there is any, get the object that manages this one as a member. | |
void | MakeCloneOf (BaseType &_ModelObject) |
Tool that makes an object take the values of another using serialization. Use with care: You got to clone a PackUlong with a PackULong, a PackString with a PackString: Clone Object of the same type or it will crash . A test is done at the beginning to check that for both types are the sames, if not it does nothing. however it may still crash with 2 objects from unherited classes. Also, some type like PackObjectReference, will not clone its value by copying a pointer.Reference member clonage is done with BaseObject::Clone(). | |
Public Attributes | |
PackObjectReferenceSpecial | mSer_Reference |
the reference to an object: | |
PackULong_Flags | mSer_Flag |
a serialized but not edited value, just to manage the case when this InterfacePrefObject is edited:(PackObjectReference can't self recurse.) | |
Static Public Attributes | |
static const unsigned int | m_EF_HistoryFlag = 1 |
for previous/next | |
static const unsigned int | m_EF_SelfReference = 2 |
Protected Member Functions | |
void | RegisterSerializableMember (BaseType &_object) |
Register any serializable object to serialize for read or write operation, Use it in objects constructors. The object are serialized in the file in the same order as they are given by this method. | |
void | BeginChangeNotification () |
In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack. | |
void | EndChangeNotification () |
In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack. | |
Protected Attributes | |
Cell * | m_pFirstCell |
member that manages the list of members to serialize automatically. | |
Cell * | m_pLastCell |
another member that manages the list of members to serialize automatically, and allow to grow the list by the end. | |
unsigned int | m_NumberOfCell |
the number of cell. | |
BaseObject * | m_pObjectThatManagesThis |
an object can belong (or not) to a BaseObject,( and to a BaseContext through it). | |
const char * | m_pMemberName |
If used as a member in an object, the member name, or NULL (not editable member). | |
const char * | m_pMemberInfo |
a short string explaining what's the object for in editable mode. OK if NULL (no info). | |
PackString * | m_pValueString |
a string standing for an expression of the value of the object: | |
unsigned char * | m_pPreviousValueShape |
used as a temp for object change notification in Begin/EndChangeNotification(): | |
unsigned int | m_PreviousValueShapeLength |
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enum used by BaseContext::NotifyObjectChange() to describe the notification meaning. Used by interfaces to monitor a context.
Definition at line 194 of file BaseType.h. |
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Add a new element, at the given index.
Reimplemented in PackList, PackList_TimeBlockTrack, and PackList_TimeTrack. |
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In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack.
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close and destroy the whole list.
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delete an element at a given object of the cell to destroy. does not destroy the object.
Reimplemented in PackList. |
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In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack.
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get an element at a given index.
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Each BaseType's inherited classes must explicit an ID for their class, or let use one of the super class at least through this virtual method. This is needed by GUIs to detect the types of each sub-members, and shape an interface for each Object according to their member list.
Implements BaseType. Reimplemented in BaseContext, BaseObject, ClassNode, PackDynamicType, PackList, PackList_TimeBlockTrack, PackList_TimeTrack, and PackResource. Definition at line 132 of file PackStruct.h. |
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FirstCell or null if empty.
Definition at line 171 of file PackStruct.h. References PackStruct::m_pFirstCell. Referenced by LightModel::GetFirstDifuseLight(), and LightModel::GetFirstLinearLight(). |
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the Last Cell or null if empty
Definition at line 176 of file PackStruct.h. References PackStruct::m_pLastCell. Referenced by PackList_TimeTrack::GetEndTime(). |
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Explicits the use of an object when used as a class member. It exists only in editable mode and can be used by any GUI. It should explain what the member does for the object.
Definition at line 144 of file BaseType.h. References BaseType::m_pMemberInfo. |
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Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() to NULL should not be edited by an interface or undo-managed. set with SetMemberName().
Definition at line 123 of file BaseType.h. References BaseType::m_pMemberName. |
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return the number of cell.
Definition at line 181 of file PackStruct.h. References PackStruct::m_NumberOfCell. |
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If there is any, get the object that manages this one as a member.
Definition at line 170 of file BaseType.h. References BaseType::m_pObjectThatManagesThis. |
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get the size of the whole byte chunk that will be written by Serialize_Out().
Implements BaseType. Reimplemented in BaseContext, ClassNode, InterfacePrefObject, NamedObject, PackDynamicType, PackList, and PackResource. |
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Tool that makes an object take the values of another using serialization. Use with care: You got to clone a PackUlong with a PackULong, a PackString with a PackString: Clone Object of the same type or it will crash . A test is done at the beginning to check that for both types are the sames, if not it does nothing. however it may still crash with 2 objects from unherited classes. Also, some type like PackObjectReference, will not clone its value by copying a pointer.Reference member clonage is done with BaseObject::Clone().
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Try to read a serialized form, using Serialize_In().
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Register any serializable object to serialize for read or write operation, Use it in objects constructors. The object are serialized in the file in the same order as they are given by this method.
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Read the object description from a byte chunk. Could crash if chunk not valid.
Implements BaseType. Reimplemented in BaseContext, ClassNode, NamedObject, PackDynamicType, PackList, PackList_TimeTrack, and PackResource. |
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write the Current object definition to a Chunk using private packed types, recursively.
Implements BaseType. Reimplemented in BaseContext, ClassNode, NamedObject, PackDynamicType, PackList, and PackResource. |
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Explicits the use of an object when used as a class member. It should explain what the member does for the object. It exists only in editable mode,and can be used by any GUI. Don't use html tags , only \n are allowed. Use REGISTER_MEMBER_INFO macro after the REGISTER_MEMBER macro in the constructors. It can be left NULL.
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Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() returning NULL should not be edited by an interface or undo-managed. Use REGISTER_MEMBER macros family: it registers the members and use SetMemberName() automatically (or not, according to the compilation mode).
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The Object this one belong to as a member. Should only be used at init.
Reimplemented from BaseType. Reimplemented in PackResource. |
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convert the value of this object to an explicit string. The object manages the string privately, so just read it or copy it. the string would be destroyed with the objects, and changed when using Set() methods. Note: this is not virtual, but each class can manage m_pValueString or not.
Reimplemented from BaseType. Reimplemented in PackDynamicType. |
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write a serialized form, using GetSerializedDescriptionSize() and Serialize_Out().
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for previous/next
Definition at line 378 of file InterfacePrefObject.h. |
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the number of cell.
Definition at line 197 of file PackStruct.h. Referenced by PackStruct::GetNumberOfCell(). |
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member that manages the list of members to serialize automatically.
Definition at line 193 of file PackStruct.h. Referenced by PackStruct::GetFirstCell(). |
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another member that manages the list of members to serialize automatically, and allow to grow the list by the end.
Definition at line 195 of file PackStruct.h. Referenced by PackStruct::GetLastCell(). |
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a short string explaining what's the object for in editable mode. OK if NULL (no info).
Definition at line 259 of file BaseType.h. Referenced by BaseType::GetMemberInfo(). |
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If used as a member in an object, the member name, or NULL (not editable member).
Definition at line 255 of file BaseType.h. Referenced by BaseType::GetMemberName(). |
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an object can belong (or not) to a BaseObject,( and to a BaseContext through it).
Definition at line 251 of file BaseType.h. Referenced by BaseType::GetObjectThatManagesThis(). |
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used as a temp for object change notification in Begin/EndChangeNotification():
Definition at line 269 of file BaseType.h. |
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a string standing for an expression of the value of the object:
Definition at line 264 of file BaseType.h. |
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a serialized but not edited value, just to manage the case when this InterfacePrefObject is edited:(PackObjectReference can't self recurse.)
Definition at line 375 of file InterfacePrefObject.h. Referenced by Edited(). |
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the reference to an object:
Definition at line 373 of file InterfacePrefObject.h. Referenced by Edited(). |
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