VirtualMachine::InternalTriangle Class Reference
[VirtualMachine 3D Render Methods]

#include <VirtualMachine.h>

List of all members.


Detailed Description

Nested class that defines a Triangle Polygon for use with InternalObject3DBuffer::GetFirstTriangle(). Note: this triangle definition should not change (no more member or virtual methods).sizeof(InternalTriangle) must always be 12 because it is sometimes used as a list element.

Definition at line 134 of file VirtualMachine.h.

Public Attributes

unsigned int m_p0
 the indexes of the polygon.
unsigned int m_p1
unsigned int m_p2


Member Data Documentation

unsigned int m_p0
 

the indexes of the polygon.

Definition at line 137 of file VirtualMachine.h.


The documentation for this class was generated from the following file:
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