#include <PackTreeCell.h>
Inherits BaseType.
Definition at line 19 of file PackTreeCell.h.
Public Types | |
enum | eVedaUpdate { eVedaUpdate_NoUpdate = 0, eVedaUpdate_MemberIsGoingToChange, eVedaUpdate_MemberChanged, eVedaUpdate_MemberChangedBecauseOfUndo, eVedaUpdate_MemberDestroyed, eVedaUpdate_ObjectNew, eVedaUpdate_ObjectDestroyed, eVedaUpdate_ObjectReCreated, eVedaUpdate_ObjectClosed, eVedaUpdate_NewRegisteredClass } |
enum used by BaseContext::NotifyObjectChange() to describe the notification meaning. Used by interfaces to monitor a context. More... | |
Public Member Functions | |
PackTreeCell (BaseTypeCreatorCallBackFunction _func) | |
Constructor. | |
virtual | ~PackTreeCell (void) |
Destructor. | |
virtual const unsigned char * | Serialize_In (const unsigned char *_pDescriptionChunk) |
Read the object description from a byte chunk. Could crash if chunk not valid. | |
virtual unsigned int | GetSerializedDescriptionSize (void) |
get the size of the whole byte chunk that will be written by Serialize_Out(). | |
virtual unsigned char * | Serialize_Out (unsigned char *_pDescriptionChunkToFill) |
write the Current object definition to a Chunk using private packed types, recursively. | |
virtual const char * | GetClassID () const |
Each BaseType's inherited classes must explicit an ID for their class, or let use one of the super class at least through this virtual method. This is needed by GUIs to detect the types of each sub-members, and shape an interface for each Object according to their member list. | |
virtual void | SetObjectThatManagesThis (BaseObject *_pManager) |
The Object this one belong to as a member. Should only be used at init. | |
PackTreeCell * | AddSubCellToThisCell (int _indexWhereToInsert=-1) |
Add a new sub cell element, at the given index, to this Cell. | |
BaseType * | GetObject () |
Return a pointer on the BaseType managed by this cell:. | |
PackTreeCell * | GetNextBrotherCell () |
get next brother cell in the hierarchy, or null if last of the brotherhood. It used to scan the tree. | |
PackTreeCell * | GetFirstSubCell () |
get first subCell if there is any, or null if no subcell at all. It used to scan the tree. | |
void | DeleteSubCells (PackTreeCell *_pSubCellToDelete) |
delete an element and its whole sub elements. the first to delete can be at any level. | |
virtual unsigned int | WriteFile (const char *_pFileName) |
write a serialized form, using GetSerializedDescriptionSize() and Serialize_Out(). | |
virtual unsigned int | ReadFile (const char *_pFileName) |
Try to read a serialized form, using Serialize_In(). | |
void | SetMemberName (const char *_MemberName) |
Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() returning NULL should not be edited by an interface or undo-managed. Use REGISTER_MEMBER macros family: it registers the members and use SetMemberName() automatically (or not, according to the compilation mode). | |
const char * | GetMemberName () const |
Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() to NULL should not be edited by an interface or undo-managed. set with SetMemberName(). | |
void | SetMemberInfo (const char *_MemberInfo) |
Explicits the use of an object when used as a class member. It should explain what the member does for the object. It exists only in editable mode,and can be used by any GUI. Don't use html tags , only \n are allowed. Use REGISTER_MEMBER_INFO macro after the REGISTER_MEMBER macro in the constructors. It can be left NULL. | |
const char * | GetMemberInfo () const |
Explicits the use of an object when used as a class member. It exists only in editable mode and can be used by any GUI. It should explain what the member does for the object. | |
virtual const char * | ValueToString () |
convert the value of this object to an explicit string. The object manages the string privately, so just read it or copy it. the string would be destroyed with the objects, and changed when using Set() methods. | |
BaseObject * | GetObjectThatManagesThis () |
If there is any, get the object that manages this one as a member. | |
void | MakeCloneOf (BaseType &_ModelObject) |
Tool that makes an object take the values of another using serialization. Use with care: You got to clone a PackUlong with a PackULong, a PackString with a PackString: Clone Object of the same type or it will crash . A test is done at the beginning to check that for both types are the sames, if not it does nothing. however it may still crash with 2 objects from unherited classes. Also, some type like PackObjectReference, will not clone its value by copying a pointer.Reference member clonage is done with BaseObject::Clone(). | |
Protected Member Functions | |
void | DeleteAllSubCells (void) |
close and destroy the whole list. | |
void | DeleteSubCellsProtectedRecursive (PackTreeCell *_pSubCellToDelete) |
delete an element and its whole sub elements. the first to delete can be at any level. | |
void | BeginChangeNotification () |
In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack. | |
void | EndChangeNotification () |
In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack. | |
Protected Attributes | |
BaseTypeCreatorCallBackFunction | m_CreatorFunction |
a function pointer that return a new object of the type managed by the Tree. | |
BaseType * | m_pObjectManaged |
the object serialized by this cell: | |
PackULong | mSerUlong_JumpToNextChunk |
chunk length: | |
PackTreeCell * | m_pFirstSerializedSubCell |
member that manages the list of sub cell to serialize automatically. NULL if no subcellss. | |
PackTreeCell * | m_pNextSerializedBrotherCell |
member that manages the list of cell to serialize automatically. NULL if no subcells. | |
PackTreeCell ** | m_ppPointerToAttachNextSerializedSubCellAtEnd |
another member that manages the list of members to serialize automatically, and allow to grow the list by the end. | |
BaseObject * | m_pObjectThatManagesThis |
an object can belong (or not) to a BaseObject,( and to a BaseContext through it). | |
const char * | m_pMemberName |
If used as a member in an object, the member name, or NULL (not editable member). | |
const char * | m_pMemberInfo |
a short string explaining what's the object for in editable mode. OK if NULL (no info). | |
PackString * | m_pValueString |
a string standing for an expression of the value of the object: | |
unsigned char * | m_pPreviousValueShape |
used as a temp for object change notification in Begin/EndChangeNotification(): | |
unsigned int | m_PreviousValueShapeLength |
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enum used by BaseContext::NotifyObjectChange() to describe the notification meaning. Used by interfaces to monitor a context.
Definition at line 194 of file BaseType.h. |
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Constructor.
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Destructor.
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Add a new sub cell element, at the given index, to this Cell.
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In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack.
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close and destroy the whole list.
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delete an element and its whole sub elements. the first to delete can be at any level.
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delete an element and its whole sub elements. the first to delete can be at any level.
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In edition mode, when a member of an object is changed (like in a Set()), you got to use BeginChangeNotification(), make your changes, and then EndChangeNotification(), so that the edition of this object and member is known by the context, and allows it to manage a GUI update and the undo stack.
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Each BaseType's inherited classes must explicit an ID for their class, or let use one of the super class at least through this virtual method. This is needed by GUIs to detect the types of each sub-members, and shape an interface for each Object according to their member list.
Implements BaseType. Definition at line 66 of file PackTreeCell.h. |
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get first subCell if there is any, or null if no subcell at all. It used to scan the tree.
Definition at line 97 of file PackTreeCell.h. References m_pFirstSerializedSubCell. |
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Explicits the use of an object when used as a class member. It exists only in editable mode and can be used by any GUI. It should explain what the member does for the object.
Definition at line 144 of file BaseType.h. References BaseType::m_pMemberInfo. |
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Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() to NULL should not be edited by an interface or undo-managed. set with SetMemberName().
Definition at line 123 of file BaseType.h. References BaseType::m_pMemberName. |
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get next brother cell in the hierarchy, or null if last of the brotherhood. It used to scan the tree.
Definition at line 91 of file PackTreeCell.h. References m_pNextSerializedBrotherCell. |
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Return a pointer on the BaseType managed by this cell:.
Definition at line 84 of file PackTreeCell.h. References m_pObjectManaged. |
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If there is any, get the object that manages this one as a member.
Definition at line 170 of file BaseType.h. References BaseType::m_pObjectThatManagesThis. |
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get the size of the whole byte chunk that will be written by Serialize_Out().
Implements BaseType. |
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Tool that makes an object take the values of another using serialization. Use with care: You got to clone a PackUlong with a PackULong, a PackString with a PackString: Clone Object of the same type or it will crash . A test is done at the beginning to check that for both types are the sames, if not it does nothing. however it may still crash with 2 objects from unherited classes. Also, some type like PackObjectReference, will not clone its value by copying a pointer.Reference member clonage is done with BaseObject::Clone().
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Try to read a serialized form, using Serialize_In().
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Read the object description from a byte chunk. Could crash if chunk not valid.
Implements BaseType. |
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write the Current object definition to a Chunk using private packed types, recursively.
Implements BaseType. |
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Explicits the use of an object when used as a class member. It should explain what the member does for the object. It exists only in editable mode,and can be used by any GUI. Don't use html tags , only \n are allowed. Use REGISTER_MEMBER_INFO macro after the REGISTER_MEMBER macro in the constructors. It can be left NULL.
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Explicits the name of an object when used as a class member. It exists only in editable mode, and then can be used by any GUI. A member with an infoString not NULL, should be drawn in a GUI and receive updates. an object member with GetMemberName() returning NULL should not be edited by an interface or undo-managed. Use REGISTER_MEMBER macros family: it registers the members and use SetMemberName() automatically (or not, according to the compilation mode).
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The Object this one belong to as a member. Should only be used at init.
Reimplemented from BaseType. |
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convert the value of this object to an explicit string. The object manages the string privately, so just read it or copy it. the string would be destroyed with the objects, and changed when using Set() methods.
Reimplemented in PackDynamicType, PackFloat, PackLong, PackObjectReference, PackString, PackStruct, PackULong, PackULong_Enums, and PackULong_Flags. |
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write a serialized form, using GetSerializedDescriptionSize() and Serialize_Out().
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a function pointer that return a new object of the type managed by the Tree.
Definition at line 137 of file PackTreeCell.h. |
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member that manages the list of sub cell to serialize automatically. NULL if no subcellss.
Definition at line 146 of file PackTreeCell.h. Referenced by GetFirstSubCell(). |
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a short string explaining what's the object for in editable mode. OK if NULL (no info).
Definition at line 259 of file BaseType.h. Referenced by BaseType::GetMemberInfo(). |
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If used as a member in an object, the member name, or NULL (not editable member).
Definition at line 255 of file BaseType.h. Referenced by BaseType::GetMemberName(). |
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member that manages the list of cell to serialize automatically. NULL if no subcells.
Definition at line 149 of file PackTreeCell.h. Referenced by GetNextBrotherCell(). |
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the object serialized by this cell:
Definition at line 140 of file PackTreeCell.h. Referenced by GetObject(). |
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an object can belong (or not) to a BaseObject,( and to a BaseContext through it).
Definition at line 251 of file BaseType.h. Referenced by BaseType::GetObjectThatManagesThis(). |
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another member that manages the list of members to serialize automatically, and allow to grow the list by the end.
Definition at line 152 of file PackTreeCell.h. |
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used as a temp for object change notification in Begin/EndChangeNotification():
Definition at line 269 of file BaseType.h. |
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a string standing for an expression of the value of the object:
Definition at line 264 of file BaseType.h. |
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chunk length:
Definition at line 143 of file PackTreeCell.h. |
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